callall.h

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00001 /* file callall.h    for communication with renderer animator and modeller */
00002 
00003 #define IDM_CALLBACK_FSCRIPT         4000
00004 #define IDM_CALLBACK_ASCRIPT         4001
00005 #define IDM_CALLBACK_SHUTDOWN        4002
00006 #define IDM_CALLBACK_SETUP_PREVIEW   4003
00007 #define IDM_CALLBACK_LOAD_MODELER    4004
00008 #define IDM_CALLBACK_SETUP           4005
00009 #define IDM_CALLBACK_RELOAD          4006
00010 #define IDM_CALLBACK_NORELOAD        4007
00011 #define IDM_CALLBACK_CANCEL          4008
00012 #define IDM_CALLBACK_RUN             4009
00013 
00014 #define IDM_CALLBACK_SETUP_ANIMATOR  (WM_USER+0)
00015 #define IDM_CALLBACK_SETUP_MODELLER  (WM_USER+1)
00016 #define IDM_CALLBACK_HIDDENLINE      (WM_USER+2)
00017 #define WM_CALLBACK_RENDER_GL        (WM_USER+3)
00018 #define WM_CALLBACK_RENDER_GL_SWITCH (WM_USER+4)
00019 #define WM_CALLBACK_MATERIAL         (WM_USER+5)
00020 #define WM_CALLBACK_ABANDON          (WM_USER+6)
00021 
00022 

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