GLDESIGN.H
Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007 #define IDC_HAND 3000
00008 #define IDC_SELECT 3001
00009 #define IDC_GRAB 3002
00010 #define IDC_DESELECT 3003
00011
00012 #define DLG_PREFS 100
00013 #define DLG_PREFS_FLAT 101
00014 #define DLG_PREFS_WIRE 102
00015 #define DLG_PREFS_WIREB 103
00016 #define DLG_PREFS_MAPS 104
00017 #define DLG_PREFS_UPDATE 105
00018 #define DLG_PREFS_FASTEST 106
00019 #define DLG_PREFS_CLAMPED 107
00020 #define DLG_PREFS_COLOUR 108
00021 #define DLG_PREFS_DEPTHC 109
00022 #define DLG_PREFS_NURBSR 110
00023 #define DLG_PREFS_SHADERS 111
00024
00025 #define IDS_HINTS 1000
00026 #define IDS_SIDES 1001
00027 #define IDS_SCROLL 1002
00028 #define IDS_PREF 1003
00029 #define IDS_HELP 1004
00030 #define IDS_MENU 1005
00031 #define IDS_ABOUT 1006
00032 #define IDS_OVERLAY 1007
00033 #define IDS_STEREO 1008
00034 #define IDS_SHADERS 1009
00035 #define IDS_ORTHO 1010
00036 #define IDS_OVERLAY_ALL 1011
00037 #define IDS_SELECT_ALL 1012