MEMDEF.H

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00001 /* --
00002 File memdef.h  located in folder ANIMATE used by effects textures and postprocessors
00003 -- */
00004 
00005 /* macro definitions for external DLL's to provide equate to caller's
00006    memory allocation finctions
00007 */
00008 
00009 #define  CALL_MALLOC(v)        (lpEVI->fpMalloc(v))
00010 #define  CALL_FREE(v)          (lpEVI->fpFree(v))
00011 

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