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step 6 Step 6

In this example we see the effect of distorting a sphere when all vertices (bone nodes) lie within the range of all the bones, move vertex 4.

step 7 Step 7

This example is a variation of the previous example, where the bone joining nodes 3 and 4 lies too far away from the vertices in the sphere to influence it.

step 8 Step 7

The result of moving vertices 1&2 and 3&4 together is illustrated. (Moving 3&4 has no effect)

step 9 Step 9

Moving 1&2 causes an 'on-block' move of the the vertices because all those bones influencing the vertices move by the same amount at the same time.



Download resource files here.

Tutorial written by Stuart

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