LOADSCPT.C File Reference

Go to the source code of this file.

Defines

#define MODULE_READER

Functions

void FreeFrameObjects (void)
void FreeAllObjects (void)
int GetCommand (long firstframe, long frame, long nAnimStart, char *outfile_root)

Variables

FILE * CF
short End_of_animation
BOOL bKeepObjectsInRAM
 This is an important flag - it tell the renderer that any object loaded from a stript file is to be held in memory and used in subsequent frames, instead of freeing all models at the end of a frame and loading them again for every frame in which they are used.


Define Documentation

#define MODULE_READER

Definition at line 8 of file LOADSCPT.C.


Variable Documentation

FILE* CF

Definition at line 23 of file RENDER.C.

Definition at line 25 of file RENDER.C.

Referenced by GetCommand(), and render().

This is an important flag - it tell the renderer that any object loaded from a stript file is to be held in memory and used in subsequent frames, instead of freeing all models at the end of a frame and loading them again for every frame in which they are used.

Definition at line 22 of file RENDER.C.

Referenced by render().


Generated on Sun Apr 27 14:20:17 2014 for OpenFX by  doxygen 1.5.6