PLUGINS.C File Reference

Go to the source code of this file.

Defines

#define MODULE_FX

Functions

long MotionBlurFrame (long frame, long subframe, long command_id)
void EffectObjectVertices (long global, long O)
void init_structures (void)
short LoadExternalTexture (char *fname, char *parameters)
void FreeExternalTextures (void)
BOOL RenderExternalTexture (long tid, vector p, vector n, double alpha, double beta, double gamma, double bump_scale, double *ac, double *transparency, unsigned char sc[3], long obj, face *fp, double colour[3])
short MorphExternalTexture (char *name, char *parameters, long obj)
long ExternalImageProcess (long frame, long HWrender)

Variables

vector Wave_Sources []
char gszHomeDir []
X__SHADER EviShader
 Structure to pass additional paraneters to the Plugin Shaders - mostly used for function pointers.


Define Documentation

#define MODULE_FX

Definition at line 6 of file PLUGINS.C.


Function Documentation

void init_structures ( void   ) 


Variable Documentation

Definition at line 39 of file TEXTURES.C.

char gszHomeDir[]

Definition at line 186 of file ANIMATE.H.

Structure to pass additional paraneters to the Plugin Shaders - mostly used for function pointers.

Definition at line 124 of file PLUGINS.C.


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