Go to the source code of this file.
Defines | |
| #define | MAXB 0x100 |
| #define | N 0x1000 |
| #define | NP 12 |
| #define | NM 0xfff |
| #define | s_curve(t) ( t * t * (3. - 2. * t) ) |
| #define | lerp(t, a, b) ( a + t * (b - a) ) |
| #define | setup(i, b0, b1, r0, r1) |
| #define | at2(rx, ry) ( rx * q[0] + ry * q[1] ) |
| #define | at3(rx, ry, rz) ( rx * q[0] + ry * q[1] + rz * q[2] ) |
Functions | |
| void | CreateNoise3D (void) |
| #define MAXB 0x100 |
Definition at line 17 of file gldesign_noise.c.
| #define N 0x1000 |
Definition at line 18 of file gldesign_noise.c.
Referenced by _ExternalTextureProcedure(), Do3dsConvert(), get_material(), GetActiveTextureIDs(), GetMap(), main(), MakeBezierCurve(), polygonize(), ProcessChunk3ds(), ReadNurbs(), RecalibrateBezier(), RequestMaterialID(), and WriteTextures().
| #define NP 12 |
Definition at line 19 of file gldesign_noise.c.
| #define NM 0xfff |
Definition at line 20 of file gldesign_noise.c.
| #define s_curve | ( | t | ) | ( t * t * (3. - 2. * t) ) |
Definition at line 22 of file gldesign_noise.c.
| #define lerp | ( | t, | |||
| a, | |||||
| b | ) | ( a + t * (b - a) ) |
Definition at line 23 of file gldesign_noise.c.
| #define setup | ( | i, | |||
| b0, | |||||
| b1, | |||||
| r0, | |||||
| r1 | ) |
Value:
Definition at line 24 of file gldesign_noise.c.
| #define at2 | ( | rx, | |||
| ry | ) | ( rx * q[0] + ry * q[1] ) |
Definition at line 30 of file gldesign_noise.c.
| #define at3 | ( | rx, | |||
| ry, | |||||
| rz | ) | ( rx * q[0] + ry * q[1] + rz * q[2] ) |
Definition at line 31 of file gldesign_noise.c.
| void CreateNoise3D | ( | void | ) |
1.5.6