Renderer_SKY_tag Struct Reference
[Renderer]


Detailed Description

SKY structure.

This structure is basically the same as the Animator's equivalent structure.

Definition at line 433 of file RENDER.H.


Data Fields

unsigned char Horizon [3]
unsigned char Zenith [3]
unsigned char Hblend [3]
unsigned char Zblend [3]
 Various colours used by the sky.
double blendratio
 What ratio is the Z blend colour blended in with.
short type
 Type of SKY - BACKDROP etc.
imap map
 Image map associated with a SKY.
BOOL mapped
 Is the SKY mapped?

Field Documentation

unsigned char Horizon[3]

Definition at line 434 of file RENDER.H.

unsigned char Zenith[3]

Definition at line 434 of file RENDER.H.

unsigned char Hblend[3]

Definition at line 434 of file RENDER.H.

unsigned char Zblend[3]

Various colours used by the sky.

Definition at line 434 of file RENDER.H.

double blendratio

What ratio is the Z blend colour blended in with.

Definition at line 438 of file RENDER.H.

short type

Type of SKY - BACKDROP etc.

Definition at line 439 of file RENDER.H.

Image map associated with a SKY.

Definition at line 440 of file RENDER.H.

BOOL mapped

Is the SKY mapped?

Definition at line 441 of file RENDER.H.


The documentation for this struct was generated from the following file:

Generated on Sun Apr 27 14:20:19 2014 for OpenFX by  doxygen 1.5.6