00001
00002
00003 #define N_OBJECTTYPELIST 12
00004
00005 #ifdef MODULE_ANIMATE
00006 char *internal_effect_list[]={"build.dll","unbuild.dll","buildto.dll",
00007 "wave.dll","modulate.dll","squash.dll",
00008 "warp.dll","spring.dll","shake.dll"};
00009 char *ObjectTypeList[]={
00010 NULL,NULL,NULL,NULL,NULL,NULL,
00011 NULL,NULL,NULL,NULL,NULL,NULL
00012 };
00013
00014 int ObjectTypeListID[]={
00015 IDX_MISC_MODEL,
00016 IDX_MISC_PATH,
00017 IDX_MISC_TARGET,
00018 IDX_MISC_GROUND,
00019 IDX_MISC_LIGHT,
00020 IDX_MISC_MORPH,
00021 IDX_MISC_CSG,
00022 IDX_MISC_SKY,
00023 IDX_MISC_ROBOT,
00024 IDX_MISC_CAMERA,
00025 IDX_MISC_XIPC,
00026 IDX_MISC_DIRECTOR
00027 };
00028
00029 int ObjectTypeListOrder[]={NORMAL,PATH,TARGET,GROUND,LIGHT,ANIMOBJ,PARTICLE,
00030 SKY,ROBOT,CAMERA,IMAGEP,DIRECTOR};
00031 int ObjectBitmapIdList[]={
00032 IDBM_A_MODEL,IDBM_A_PATH,IDBM_A_TARGET,IDBM_A_GROUND,IDBM_A_LIGHT,
00033 IDBM_A_ANIOBJ,IDBM_A_CSG,IDBM_A_SKY,IDBM_A_ROBOT,IDBM_A_CAMERA,
00034 IDBM_A_IMAGEP,IDBM_A_DIRECTOR};
00035 int ObjectSmallBitmapIdList[]={
00036 IDBM_S_MODEL,IDBM_S_PATH,IDBM_S_TARGET,IDBM_S_GROUND,IDBM_S_LIGHT,
00037 IDBM_S_ANIOBJ,IDBM_S_CSG,IDBM_S_SKY,IDBM_S_ROBOT,IDBM_S_CAMERA,
00038 IDBM_S_IMAGEP,IDBM_S_DIRECTOR};
00039 char *GroundTextList[] = {
00040 NULL,NULL,NULL,NULL,NULL,NULL,
00041 NULL,NULL,NULL,NULL,NULL
00042 };
00043
00044 int GroundTextureListID[]={
00045 IDX_MISC_COLORED,
00046 IDX_MISC_WAVE,
00047 IDX_MISC_RIPPLES,
00048 IDX_MISC_OCEAN,
00049 IDX_MISC_CHECKER,
00050 IDX_MISC_GRID,
00051 IDX_MISC_STRIPES,
00052 IDX_MISC_DOTS,
00053 IDX_MISC_CROSSES,
00054 IDX_MISC_BRICK,
00055 IDX_MISC_ROUGH
00056 };
00057
00058 short NoGroundTexts = 11;
00059
00060 #else
00061 extern char *internal_effect_list[];
00062 extern char *ObjectTypeList[];
00063 extern int ObjectTypeListID[];
00064 extern int ObjectTypeListOrder[];
00065 extern int ObjectBitmapIdList[];
00066 extern int ObjectSmallBitmapIdList[];
00067 extern char *GroundTextList[];
00068 extern int GroundTextureListID[];
00069 extern short NoGroundTexts;
00070 #endif