Go to the source code of this file.
Defines | |
#define | X__Malloc(s) LocalAlloc(LMEM_FIXED,s) |
#define | X__Free(p) LocalFree((HLOCAL)p) |
Functions | |
BOOL WINAPI | DllMain (HANDLE hDLL, DWORD dwReason, LPVOID lpReserved) |
char * | R_GetEnv (char const *aa) |
PSTR | FileInPath (PSTR pstrPath) |
int | _PrgmLogon (HWND hwnd, int no_wait) |
#define X__Malloc | ( | s | ) | LocalAlloc(LMEM_FIXED,s) |
Definition at line 8 of file SPLASH.C.
Referenced by _BuildAvi(), _BuildGif(), _Convert(), _Export(), _GetExternalImage(), _HeightField(), _InitHashTable(), _PutExternalImage(), _RenderImageProcess(), _Xmodeler(), AddImageToImageStore(), AddLoadedLibrary(), AllocateRamBuffers(), AllocateThreadStorage(), AllocNurbs(), AnimatorStartup(), AppendPathPoint(), AutoFacetCurveWithHoles(), AutoFillFace(), buildBST(), BuildMapList(), BuildPrimitive(), CheckBoundingObject(), CopyMaterial(), CopyRamImage(), CreateAlign(), CreateAttachedCopy(), CreateCostume(), CreateDirector(), CreateImageProcess(), CreateIPointPath(), CreateNode(), CreateNurbs(), CreatePathEditControlPoint(), CreatePathPoint(), CreatePosition(), CreateSize(), CreateSkeleton(), CreateSky(), CreateVRMLfile(), DesignStartup(), DrawFullRobot(), DrawGlNurbs(), DrawPath(), EditObjectDlgProc(), EditObjectXipDlgProc(), EditXipDlgProc(), EGifOpenFileHandle(), EGifPutImageDesc(), EGifPutScreenDesc(), ExtrudeAlong(), GetCommand(), GetPathList(), GrowSelectedAlongNormal(), IdentifyCurve(), InsertInVertexList(), JoinTwoCurves(), LoadAnimationFile(), LoadMenuHelpTable(), LoadMeshObject(), LoadRamImage(), LoadSystemMAP(), Make3dDisplayList(), Make3dDisplayListProg(), MakeAutoWireFrame(), MakeBezierCurve(), MakeImageFromFile(), MakeVertexNormals(), MakeWireFrame(), Mirror_In_Ground(), OrientateFaceNormals(), OrientateSelectedFaces(), ProcessChunk3ds(), ReadRamImage(), render(), RendererMainWndProc(), RenderImageProcess(), RenderTransformToRobot(), ReplaceOneObjectFile(), RequestMapID(), RequestMaterialID(), RequestMirrorID(), ReTweenVelocity(), Save_Undo(), SaveAnimationFile(), ScaleImageBuffer(), ScaleImageBuffer3(), ScaleImageBuffer4(), ScaleImageMap(), SelectNode(), SelectorDown(), SendIconHelpMessage(), SendPrgmMessage(), SendPrgmQuery(), SetLightShadow(), SetPrgmMessage(), SmoothCurve(), Spin(), SplitSelectedAlongMaterialsMaps(), Subdivide(), TextureWithAlpha(), TimelineEditor(), UnMakeWireFrame(), UnPlan(), UpdateEdgeHeap(), UpdateFaceHeap(), UpdateVertexHeap(), VectorMaps(), WrapMapSelectedFaces(), and X__AllocateRam().
#define X__Free | ( | p | ) | LocalFree((HLOCAL)p) |
Definition at line 9 of file SPLASH.C.
Referenced by _BuildAvi(), _BuildAviOld(), _BuildGif(), _Convert(), _Export(), _GetExternalImage(), _HeightField(), _PutExternalImage(), _RenderImageProcess(), _Xmodeler(), AnimatorShutdown(), AutoFacetCurveWithHoles(), AutoFillFace(), buildBST(), BuildEdges(), BuildPrimitive(), CheckBoundingObject(), ClearWireFrame(), CopyMaterial(), CopyPath(), CopyRamImage(), CreateAlign(), CreateAttachedCopy(), CreateCostume(), CreateDirector(), CreateIPointPath(), CreatePathEditControlPoint(), CreatePosition(), CreateSize(), CreateSky(), CreateVRMLfile(), Delete_Bcurve(), DeleteAlign(), DeleteCostume(), DeleteDirector(), DeleteEffect(), DeleteImageMap(), DeleteImageProcess(), DeleteMaterial(), DeleteNode(), DeletePathEditControlPoint(), DeletePathPoint(), DeletePosition(), DeleteRamFile(), DeleteSize(), DeleteSky(), DesignShutdown(), DrawFullRobot(), DrawGlNurbs(), DrawNurbsWireFrame(), DrawPath(), EditObjectXipDlgProc(), EditPathMovement(), EditXipDlgProc(), EGifCloseFile(), EGifOpenFileHandle(), EGifPutImageDesc(), Empty_Undo(), EraseAll(), EraseAllNurbs(), EraseAllSkeleton(), EraseNurbs(), EraseSkeleton(), ExtrudeAlong(), Free_Lights_Shadows(), Free_Mirror_On_Ground(), free_render_discarded_list(), FreeAllObjects(), freeBST(), FreeExternalTextures(), FreeFrameObjects(), FreeLibraryHandleList(), FreeMapList(), FreeMenuHelpData(), FreeMovieMapImages(), FreeNurbs(), FreePreview(), FreeRamBuffers(), FreeStringVectors(), FreeTextureHashTable(), FreeThreadStorage(), GetCommand(), GrowSelectedAlongNormal(), HiddenAddNurbsVertices(), initialize(), JoinTwoCurves(), LoadAnimationFile(), LoadMenuHelpTable(), LoadMeshObject(), LoadPath(), LoadRamImage(), LoadSystemMAP(), Make3dDisplayList(), Make3dDisplayListProg(), MakeAutoWireFrame(), MakeBezierCurve(), MakeImageFromFile(), MakeVertexNormals(), MakeWireFrame(), MapOntoPath(), MeshNurbsSurface(), Mirror_In_Ground(), OrientateFaceNormals(), OrientateSelectedFaces(), PackAnimationFile(), PaintMapOutline(), ReleaseImageStore(), ReleaseNurbs(), render(), RendererMainWndProc(), RenderImageProcess(), RenderTransformToRobot(), ReplaceObjectFile(), ReplaceOneObjectFile(), RequestMapID(), RequestMaterialID(), RequestMirrorID(), Restore_Undo(), ReTweenVelocity(), SaveAnimationFile(), SavePath(), ScaleImageBuffer(), ScaleImageBuffer3(), ScaleImageBuffer4(), ScaleImageMap(), SelectNode(), SelectNurbsInCircle(), SelectNurbsInLasso(), SelectNurbsInRectangle(), SelectNurbsPatch(), SelectorUp(), SendIconHelpMessage(), SendPrgmMessage(), SendPrgmQuery(), SetLightShadow(), SmoothCurve(), Spin(), SplitSelectedAlongMaterialsMaps(), Subdivide(), TextureWithAlpha(), TriangulateNurbsSurface(), UnloadParticleImages(), UnloadRamImage(), UnMakeWireFrame(), UnpackAnimationFile(), UnPlan(), UpdateEdgeHeap(), UpdateFaceHeap(), UpdateVertexHeap(), VectorMaps(), WrapMapSelectedFaces(), and X__FreeRam().
BOOL WINAPI DllMain | ( | HANDLE | hDLL, | |
DWORD | dwReason, | |||
LPVOID | lpReserved | |||
) |
Definition at line 33 of file SPLASH.C.
References DLL_PROCESS_ATTACH, DLL_PROCESS_DETACH, FALSE, and TRUE.
int _PrgmLogon | ( | HWND | hwnd, | |
int | no_wait | |||
) |
Definition at line 91 of file SPLASH.C.
References DLG_LOGON, FileInPath(), IniFilename, R_GetEnv(), and TempPath.