Designer_VERTEX_tag Struct Reference
[Designer]
Detailed Description
Designer Vertex structure.
This structure is the main structure defing the vertices in a model.
Definition at line 26 of file STRUCT.H.
|
Data Fields |
struct Designer_SKELETON_tag * | sp |
| This vertex belongs to this Skeleton node.
|
char | status |
char | status_undo |
| The status of the vertex SELECTED DESELECTED HIDDEN etc.
|
char | gp |
| Use mapping coords = 1.
|
long | id |
| Temporary use.
|
float | x |
float | y |
| Vertex texture mapping (but see Face texture mapping too).
|
long | xyz [3] |
long | xyz_undo [3] |
| The vertex coordinates (integer coordinates).
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Field Documentation
This vertex belongs to this Skeleton node.
Definition at line 27 of file STRUCT.H.
The status of the vertex SELECTED DESELECTED HIDDEN etc.
Definition at line 28 of file STRUCT.H.
Use mapping coords = 1.
Definition at line 29 of file STRUCT.H.
Temporary use.
Definition at line 30 of file STRUCT.H.
Vertex texture mapping (but see Face texture mapping too).
Definition at line 31 of file STRUCT.H.
The vertex coordinates (integer coordinates).
Definition at line 32 of file STRUCT.H.
The documentation for this struct was generated from the following file: