Designer_VERTEX_tag Struct Reference
[Designer]


Detailed Description

Designer Vertex structure.

This structure is the main structure defing the vertices in a model.

Definition at line 26 of file STRUCT.H.


Data Fields

struct Designer_SKELETON_tagsp
 This vertex belongs to this Skeleton node.
char status
char status_undo
 The status of the vertex SELECTED DESELECTED HIDDEN etc.
char gp
 Use mapping coords = 1.
long id
 Temporary use.
float x
float y
 Vertex texture mapping (but see Face texture mapping too).
long xyz [3]
long xyz_undo [3]
 The vertex coordinates (integer coordinates).

Field Documentation

struct Designer_SKELETON_tag* sp [read]

This vertex belongs to this Skeleton node.

Definition at line 27 of file STRUCT.H.

char status

Definition at line 28 of file STRUCT.H.

The status of the vertex SELECTED DESELECTED HIDDEN etc.

Definition at line 28 of file STRUCT.H.

char gp

Use mapping coords = 1.

Definition at line 29 of file STRUCT.H.

long id

Temporary use.

Definition at line 30 of file STRUCT.H.

float x

Definition at line 31 of file STRUCT.H.

float y

Vertex texture mapping (but see Face texture mapping too).

Definition at line 31 of file STRUCT.H.

long xyz[3]

Definition at line 32 of file STRUCT.H.

long xyz_undo[3]

The vertex coordinates (integer coordinates).

Definition at line 32 of file STRUCT.H.


The documentation for this struct was generated from the following file:

Generated on Sun Apr 27 14:20:19 2014 for OpenFX by  doxygen 1.5.6