Designer_XSHADER_tag Struct Reference
[Designer]


Detailed Description

Shader parameters are stored in this structure.

This structure stores information about any shaders (plugin textures

Definition at line 251 of file STRUCT.H.


Data Fields

BOOL bActive
 Is this shader active.
long version
long in_use
 Is the shader being used - may be active or not.
unsigned char mixx
 Mix in this % of underlying attribute.
char * xname
 Name of the shader.
char * parameters
 Text string containing the shader's settings.

Field Documentation

BOOL bActive

Is this shader active.

Definition at line 252 of file STRUCT.H.

long version

Definition at line 253 of file STRUCT.H.

long in_use

Is the shader being used - may be active or not.

Definition at line 254 of file STRUCT.H.

unsigned char mixx

Mix in this % of underlying attribute.

Definition at line 255 of file STRUCT.H.

char* xname

Name of the shader.

Definition at line 256 of file STRUCT.H.

char * parameters

Text string containing the shader's settings.

Definition at line 256 of file STRUCT.H.


The documentation for this struct was generated from the following file:

Generated on Sun Apr 27 14:20:19 2014 for OpenFX by  doxygen 1.5.6