Designer_XSHADER_tag Struct Reference
[Designer]
Detailed Description
Shader parameters are stored in this structure.
This structure stores information about any shaders (plugin textures
Definition at line 251 of file STRUCT.H.
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Data Fields |
BOOL | bActive |
| Is this shader active.
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long | version |
long | in_use |
| Is the shader being used - may be active or not.
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unsigned char | mixx |
| Mix in this % of underlying attribute.
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char * | xname |
| Name of the shader.
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char * | parameters |
| Text string containing the shader's settings.
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Field Documentation
Is this shader active.
Definition at line 252 of file STRUCT.H.
Is the shader being used - may be active or not.
Definition at line 254 of file STRUCT.H.
Mix in this % of underlying attribute.
Definition at line 255 of file STRUCT.H.
Name of the shader.
Definition at line 256 of file STRUCT.H.
Text string containing the shader's settings.
Definition at line 256 of file STRUCT.H.
The documentation for this struct was generated from the following file: