Structure that is used to pass pointers to memory allocation functions to add on DLL's so that they can allocate and free ram by calling back to caller's memory allocation functions.
Definition at line 15 of file MEMORY.H.
Data Fields | |
void *(* | fpMalloc )(long size) |
Pointer to the memory allocation function. | |
void(* | fpFree )(void *buffer) |
Pointer to the memory release function. | |
void * | lpAni |
Dummy pointer that can be used to point to the Animator's internal function and variable access structure. | |
void * | lpMod |
Dummy pointer that can be used to point to the Design's internal function and variable access structure. |
void(* fpFree)(void *buffer) |
void* lpAni |
Dummy pointer that can be used to point to the Animator's internal function and variable access structure.
Definition at line 18 of file MEMORY.H.
Referenced by Flare1DlgProc(), and SetupStructures().
void* lpMod |
Dummy pointer that can be used to point to the Design's internal function and variable access structure.
Definition at line 19 of file MEMORY.H.
Referenced by SetupStructures().