X__MEMORY_MANAGERtag Struct Reference
[Animator]


Detailed Description

Allows DLL's to allocate and free ram by calling back to caller.

Structure that is used to pass pointers to memory allocation functions to add on DLL's so that they can allocate and free ram by calling back to caller's memory allocation functions.

Definition at line 15 of file MEMORY.H.


Data Fields

void *(* fpMalloc )(long size)
 Pointer to the memory allocation function.
void(* fpFree )(void *buffer)
 Pointer to the memory release function.
void * lpAni
 Dummy pointer that can be used to point to the Animator's internal function and variable access structure.
void * lpMod
 Dummy pointer that can be used to point to the Design's internal function and variable access structure.

Field Documentation

void*(* fpMalloc)(long size)

Pointer to the memory allocation function.

Referenced by SetupStructures().

void(* fpFree)(void *buffer)

Pointer to the memory release function.

Referenced by SetupStructures().

void* lpAni

Dummy pointer that can be used to point to the Animator's internal function and variable access structure.

Definition at line 18 of file MEMORY.H.

Referenced by Flare1DlgProc(), and SetupStructures().

void* lpMod

Dummy pointer that can be used to point to the Design's internal function and variable access structure.

Definition at line 19 of file MEMORY.H.

Referenced by SetupStructures().


The documentation for this struct was generated from the following file:

Generated on Sun Apr 27 14:20:19 2014 for OpenFX by  doxygen 1.5.6