Download the resources associates with the book. Many useful algorithm codes and example programs can be found on this page.
Download the algorithm code here...
Download the OpenFX program installer..
Download the OpenFX source code..
Download the Shaders for the procedural
algorithmic textures...
The C codes for these are included in the algorithm download above
Please also seen the briefing notes that accompany the downloads in this section.
GLUT codes for Windows, OS-X and
Linux...
This archive contains code for the Teapot example using the original
OpenGL compatibility. (See also the
document describing these examples.)
GLUT code for Windows and OS-X
(Version 3.3)...
This archive contains a version of teh Teapot example that has been
re-worked for the new "Core" mode of OpenGL that is fully compatible
with versions 3.3 and later and with no dependencies on deprecated
functions. (See also the document
describing these examples.)
Teapot example using OS-X native
code...
(Use the native Cocoa API and Objective-C code for the teapot
example.)
X-windows UNIX template for OpenGL ...
A very simple template to open an X-windows window for OpenGL.
Basic OpenGL texturing example
code...
This archive contains code that is cross platform and has Visual
Studio project files, Xcode project files and Ubuntu-Linux
compatible makefile.
Download the Robot Simulator...
(read the associated description document first)
Download the Extended Robot
Simulator...
(This uses Phantom hatpic devices)
Download the Metaballs Example..
The program contains a marching cubes implementation to render the
metaballs. The archive contains solution files for Visual Studio
2008, 2010 and 2012 (note VS 2012 requries update 1 and special
platform settings to make the executable compatible with Windows
XP). It also contains a makefile for Ubuntu Linux and an Xcode
project file version 4.6 Mac OS-X 10.8.3
Download the OpenGL SanAngeles
project for Linux...
(This is modification of the GNU puiblic licensed demonstrator for
OpenGL - distributed with the Android NDK. And adapted for use with
the GLUT on Linux platforms, includes makefile)
Download the OpenGL SanAngeles
project for OS-X...
(This is modification of the GNU puiblic licensed demonstrator for
OpenGL - distributed with the Android NDK. And adapted for use with
the GLUT on OS-X platforms, includes makefile)
Particle Simulator...
This program demonstrates how to build a particle system designer.
The user interface is implemented using the GLUI user interface
library. The GLUI and GLUT libraries that are required to build it
are included in the archive. The example uses static builds
for the libraries. Versions for Windows and OS-X are included
as are Windows 32 and 64 bit platforms.
3D Terrain Mapping Example..
This program again demonstrates the GLUT and GLUI and makes use of a
number of other libraries, especially the HaptiMap library.
(Consult the HaptiMap toolkit
website before building this example.)
Download the OpenGL SanAngeles project
for iPad...
(This is modification of the GNU puiblic licensed demonstrator for
OpenGL - distributed with the Android NDK. And adapted for use with
IOS, including Xcode project files.)
Download the OpenGL SanAngeles project
for iPod and iPhone...
(This is modification of the GNU puiblic licensed demonstrator for
OpenGL - distributed with the Android NDK. And adapted for use with
IOS, including Xcode project files.)
Download the 3D terrain example project...
Download the GLES basics code..
This is the example from the book demonstrating the basics of using
GLES version 1 and version 2.
Please read the briefing document on developing the Android samples before experimenting with the following programs..
Download the NDK test program...
Download the OpenGL SanAngeles project..
See also the extended briefing document
about this project.
Take a look at the HaptiMap example project that uses the NDK and OpenGL to draw a rudimentary line map....
To facilitate your use of the projects that use the GLUT and the GLUI, this section contains sources and builds for these libraries.
Download the source and build for the
GLUT for Windows...
(sources and libraries for OS-X and GNU/Linux are included by
default with the developer tools for these platforms.)
This is a stub library and associated DLL.
Download the GLUI for Windows...
Static library (.lib)
Download the GLUI for Mac
OS-X...
Static library (.a)
Access the book resources on-line
See also the Web Content page with supporting documentation for some of the projects.