ALLOCMEM.C File Reference

Go to the source code of this file.

Defines

#define MODULE_DITHER

Typedefs

typedef struct
LibraryHandleListItem_tag 
LibraryHandleListItem
 Structure to maintain a reference between any loaded DLL and its program handle.

Functions

BOOL AllocateThreadStorage (THD *s)
void FreeThreadStorage (THD *s)
void FreeRamBuffers (void)
void InitialiseLibraryHandleList (void)
void FreeLibraryHandleList (void)
HMODULE AddLoadedLibrary (char *lib_name)
void setup_render_discarded_list (void)
void free_render_discarded_list (void)
FILE * GetRenderRelativeFile (char *fn, char *objectfilename, char *newname)
HANDLE GetRenderRelativeHandle (char *fn, char *objectfilename, char *newname)
void Render_Message (short number, short query, char *str)
int X__local_print (const char *format,...)
Renderer Functions
short AllocateRamBuffers (void)
 Allocate storage.

Variables

HINSTANCE hThisInstance
long * gZbuffer
long * gXbuffer
long * gZobject
long * gXobject
long * gZglass []
long * gZglassO []
double * gZdepth
double * gZposn
double * gZglassd []
double * gZground
unsigned char * gRed
unsigned char * gGreen
unsigned char * gBlue
unsigned char * gAlfa
unsigned char * gL_Red
unsigned char * gL_Green
unsigned char * gL_Blue
unsigned char * gL_Alfa
unsigned char * gLL_Red
unsigned char * gLL_Green
unsigned char * gLL_Blue
unsigned char * gLL_Alfa
char gszHomeDir []


Define Documentation

#define MODULE_DITHER

Definition at line 6 of file ALLOCMEM.C.


Variable Documentation

HINSTANCE hThisInstance

long* gZbuffer

long * gXbuffer

long * gZobject

long * gXobject

long * gZglass[]

long * gZglassO[]

double* gZdepth

double * gZposn

double * gZglassd[]

double * gZground

unsigned char* gRed

unsigned char * gGreen

unsigned char * gBlue

unsigned char * gAlfa

unsigned char * gL_Red

unsigned char * gL_Green

unsigned char * gL_Blue

unsigned char * gL_Alfa

unsigned char * gLL_Red

unsigned char * gLL_Green

unsigned char * gLL_Blue

unsigned char * gLL_Alfa

char gszHomeDir[]

Definition at line 186 of file ANIMATE.H.


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