UTILITY.C File Reference

Go to the source code of this file.

Defines

#define MODULE_UTILS   1

Functions

char * TruncateTextString (char *input, char *output, long length)
void EraseAllSkeleton (void)
void Delete_Bcurve (void)
void Delete_MapLock (void)
void RecalibrateMapLocks (void)
short EraseSkeleton (skel *thisone)
int EraseEdge (int mem_update)
int EraseVertex (int mem_update)
void EraseVertexMapping (void)
void CreateEdge (long v1, long v2)
void CreateFace (long v1, long v2, long v3)
void CreateVertex (void)
BOOL UpdateVertexHeap (long n)
BOOL UpdateEdgeHeap (long n)
BOOL UpdateFaceHeap (long n)
void CreateSkeleton (skel *at)
short intriview (vertex *vp)
int EraseIndicatedEdge (void)
int EraseIndicatedVertex (void)
BOOL CheckFaceExists (long v1, long v2, long v3, long limit)
BOOL CheckEdgeExists (long v1, long v2, long limit)
void CopyFaceProp (face *fin, face *fout)
int IdentifyIndicatedFace (void)
void SpecialFunction (int item)
void AddPolygon (int ns, long radius, int axis)
void UpdatePrimitiveStructure (long primitivetype, int view, long xmin, long ymin, long zmin, long xmax, long ymax, long zmax, long xc, long yc, long zc)
void BuildPrimitive (long primitivetype, int view)
void ExecutePrimitivesMenu (HWND hWnd)
void AddSinglePrimitive (long command)
void MakeAutoWireFrame (void)
int MakeWireFrame (void)
void ClearWireFrame (void)
void UnMakeWireFrame (void)
void Nudge (int command)
void LoadUtility (char *program, char *class, int message, char *arguments)
int SelectDirectoryName (char *szfile, char *szdir, char *szTitle, char *szfilter, HWND parent)
Designer Functions
WHERE void EraseAll (short what)
 Erases/Deletes all or part of the data.


Define Documentation

#define MODULE_UTILS   1

Definition at line 10 of file UTILITY.C.


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