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Functions | |
BOOL WINAPI | DllMain (HANDLE hDLL, DWORD dwReason, LPVOID lpReserved) |
double | GetPathPos (double t, int nPath, vector pPath[], double pathParam[], double *x, double *y, double *z) |
double | PositionOnPath (position *fpos, long startY, double spacing, int id, int n, int nPath, vector pPath[], double pathLength, double pathParam[], long xpos) |
BOOL | _ExternalPreset (HWND parent, ANI_STRUCTURE *lpevi) |
BOOL WINAPI DllMain | ( | HANDLE | hDLL, | |
DWORD | dwReason, | |||
LPVOID | lpReserved | |||
) |
Definition at line 38 of file domino.c.
References DLL_PROCESS_ATTACH, DLL_PROCESS_DETACH, FALSE, and TRUE.
double GetPathPos | ( | double | t, | |
int | nPath, | |||
vector | pPath[], | |||
double | pathParam[], | |||
double * | x, | |||
double * | y, | |||
double * | z | |||
) |
double PositionOnPath | ( | position * | fpos, | |
long | startY, | |||
double | spacing, | |||
int | id, | |||
int | n, | |||
int | nPath, | |||
vector | pPath[], | |||
double | pathLength, | |||
double | pathParam[], | |||
long | xpos | |||
) |
Definition at line 90 of file domino.c.
References double, Animator_POSITION::finish, GetPathPos(), x, y, and z.
Referenced by _ExternalPreset().
BOOL _ExternalPreset | ( | HWND | parent, | |
ANI_STRUCTURE * | lpevi | |||
) |
Definition at line 102 of file domino.c.
References Animator_ALIGN::alpha, CreateAlign, CreateCostume, CreateNode, CreatePosition, DeleteCostume, double, FAIL, FALSE, Animator_POSITION::finish, FirstNp, gszHomeDir, ID_DIALOG1, IDS_TITLE, Animator_ALIGN::im, Animator_ALIGN::ima, LoadMeshObject, MainNp, max, MAXUNIT, min, Animator_OBJECT::morph, Animator_OBJECT::name, Nframes, NO, NORMAL, Animator_OBJECT::npoints, Animator_ALIGN::phi, Animator_OBJECT::points, PositionOnPath(), SelectFileName, SetNumberOfFrames, TARGET, TRACK, TRUE, TVpointY, TVsizeY, TWEEN, Animator_ALIGN::type, Animator_OBJECT::type, and YES.