This structure is used to indicate what type of action is to be performed when editing a Path.
Definition at line 208 of file ASTRUCT.H.
Data Fields | |
BOOL | flagX |
BOOL | flagY |
BOOL | flagZ |
BOOL | flagDummy |
int | flagA |
int | flagT |
int | flagR |
int | flagP |
int | flagK |
BOOL flagX |
Definition at line 209 of file ASTRUCT.H.
Referenced by AnimatorStartup(), Resize(), SizerToolDlgProc(), and StageSizeOn().
BOOL flagY |
Definition at line 209 of file ASTRUCT.H.
Referenced by AnimatorStartup(), Resize(), SizerToolDlgProc(), and StageSizeOn().
BOOL flagZ |
Definition at line 209 of file ASTRUCT.H.
Referenced by AnimatorStartup(), Resize(), SizerToolDlgProc(), and StageSizeOn().
int flagA |
Definition at line 210 of file ASTRUCT.H.
Referenced by AngleKeyFrame(), AnimatorStartup(), RotatorToolDlgProc(), and StageRotate().
int flagT |
Definition at line 210 of file ASTRUCT.H.
Referenced by AnimatorStartup(), ShifterOn(), ShiftKeyFrameActivate(), and SwitchTrackerType().
int flagR |
Definition at line 210 of file ASTRUCT.H.
Referenced by AngleKeyFrame(), AnglerOn(), AnimatorStartup(), and SwitchTrackerType().
int flagP |
Definition at line 210 of file ASTRUCT.H.
Referenced by AnimatorStartup(), AnimatorTriViewWndProc(), EditPath(), EditPathOff(), and PathToolDlgProc().
int flagK |