This structure is used to hold the postprocessor's parameter string for Globally active postprocessors. Global post processors apply to all frames in the animation. For finer control over post-processors it is better to use the Postprocessor Actor.
Definition at line 196 of file ASTRUCT.H.
Data Fields | |
struct Animator_XIP_tag * | last |
Doubly linked list pointer to previous item. | |
struct Animator_XIP_tag * | next |
Doubly linked list pointer to next item. | |
char * | p |
pointer to string holding postprocessor parameters |
struct Animator_XIP_tag* last [read] |
Doubly linked list pointer to previous item.
Definition at line 197 of file ASTRUCT.H.
Referenced by CreateImageProcess(), DeleteImageProcess(), EditXipDlgProc(), and ScrapEverything().
struct Animator_XIP_tag* next [read] |
Doubly linked list pointer to next item.
Definition at line 198 of file ASTRUCT.H.
Referenced by CreateImageProcess(), DeleteImageProcess(), EditXipDlgProc(), MakeScript(), and SaveAnimationFile().
char* p |
pointer to string holding postprocessor parameters
Definition at line 199 of file ASTRUCT.H.
Referenced by CreateImageProcess(), DeleteImageProcess(), EditImageProcess(), EditXipDlgProc(), LoadAnimationFile(), and MakeScript().