Designer_SURFACEMATERIAL_tag Struct Reference
[Designer]
Detailed Description
The main surface mmaterial data structure.
This structure stores all the details of a surface material.
Definition at line 267 of file STRUCT.H.
Field Documentation
Name of the material.
Definition at line 269 of file STRUCT.H.
Normal surface diffuse colours for materials.
Definition at line 270 of file STRUCT.H.
Ambient and specular colours for (expansion).
Definition at line 271 of file STRUCT.H.
For other colour models.
Definition at line 272 of file STRUCT.H.
Will be removed later.(Not used now).
Definition at line 277 of file STRUCT.H.
The axis in use for this material.
Definition at line 278 of file STRUCT.H.
The list of up to 4 external shaders per material.
Definition at line 279 of file STRUCT.H.
Additional parameters (some used some not).
Definition at line 281 of file STRUCT.H.
A string to hold floating point properties and BRDF file.
Definition at line 283 of file STRUCT.H.
Millimeter wave properties (Special purpose rendering.
Definition at line 284 of file STRUCT.H.
\ brief file for surface BRDF
Definition at line 285 of file STRUCT.H.
The documentation for this struct was generated from the following file: