3DSSAVE.C File Reference

Go to the source code of this file.

Functions

void SaveObject (char *Filename, short status)
void WriteTextures (short version)
void WriteVertices (short status)
void WriteEdges (short short_form)
void WriteFaces (short shader)
void WriteSkeleton (void)
void SaveObjects (char *rootname, short do_all, short rotate180)


Function Documentation

void WriteTextures ( short  version  ) 

Definition at line 216 of file 3DSSAVE.C.

References B, FirstSp, Animator_SKELETON::id, iMap, N, nImaps, outlng(), outsht(), R, X, and Y.

Referenced by SaveObject().

void WriteVertices ( short  status  ) 

Definition at line 288 of file 3DSSAVE.C.

References _X__FAR, intriview(), MainVp, outlng(), and SELECTED.

Referenced by Save_Undo(), SaveDivided(), and SaveObject().

void WriteEdges ( short  short_form  ) 

Definition at line 370 of file 3DSSAVE.C.

References _X__FAR, MainEp, and outlng().

Referenced by Save_Undo(), SaveDivided(), SaveObject(), and SaveObjects().

void WriteFaces ( short  shader  ) 

Definition at line 384 of file 3DSSAVE.C.

References _X__FAR, MainFp, and outlng().

Referenced by Save_Undo(), SaveDivided(), and SaveObject().

void WriteSkeleton ( void   ) 

void SaveObjects ( char *  rootname,
short  do_all,
short  rotate180 
)


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