KEYFRAME.C File Reference

Go to the source code of this file.

Defines

#define MODULE_SCRIPT   1
#define CYORDERDLGLINE   18
#define UPDATETRIVIEW(x)
#define BOUND(x, min, max)   ((x) < (min) ? (min) : ((x) > (max) ? (max) : (x)))
#define A_H   60
#define F_W   10
#define L_H   10
#define WM_KEYFRAMEUPDATE   (WM_USER+1)
#define EXTEND   0
#define CHOP   0
#define SCALE   1
#define BLANKS   2

Functions

nodeAddOnlyNewNode (HWND hWnd, long action)
void AddQuickActor (long command)
short GetTimeGapAtFrame (node *Np, long frame, short *start_gap, short *end_gap)
objectGetObjectAtFrame (node *Np, long frame)
void GetTimelinesAtFrame (node *Np, long frame, object **o, position **p, align **a, size **s)
short AddCostumeTimeLine (node *Np)
short EditObject (node *Np, short firstframe, short lastframe, short in_script, short split)
void MakeKey (char com, long frame, node *np)
void NextKey (char com)
short MakeControl (node *Np, char typ, HWND parent)
short CheckForControl (node *Np, char typ)
void EditPosition (node *Np, short firstframe, short lastframe, short type, HWND parent)
void EditAlign (node *Np, short firstframe, short lastframe, short type, HWND parent)
void EditSize (node *Np, short firstframe, short lastframe)
void WaitForUp (void)
void TimelineEditor (void)
void DestroyTimelineEditor (void)
void AutoUpdateKeyframerVpos (void)
BOOL ActorNameExists (HWND parent, node *this_node, char *name)
void ShiftAllKeys (int allActors)
void ShiftSelectedPositionAllKeys (void)
void SetNumberOfFrames (short query)
BOOL InsertFrames (BOOL type, long inf, long cf, long nf)
BOOL DeleteRangeOfFrames (BOOL type, long inf, long cf, long nf)
short StartDefault (short what_function)


Define Documentation

#define MODULE_SCRIPT   1

Definition at line 8 of file KEYFRAME.C.

#define CYORDERDLGLINE   18

Definition at line 1986 of file KEYFRAME.C.

#define UPDATETRIVIEW ( x   ) 

Value:

if(ghwndTimeline != NULL){       \
    if(!IsZoomed(ghwndTimeline)){  \
      ReDrawStageDisplay(TRUE);    \
      if(ghwndOpenGLview == NULL)  \
        PerspectiveView(0,1);      \
      else UpdateGLview(TRUE);     \
    }                              \
  }

Definition at line 2170 of file KEYFRAME.C.

#define BOUND ( x,
min,
max   )     ((x) < (min) ? (min) : ((x) > (max) ? (max) : (x)))

Definition at line 2180 of file KEYFRAME.C.

#define A_H   60

Definition at line 2181 of file KEYFRAME.C.

#define F_W   10

Definition at line 2182 of file KEYFRAME.C.

#define L_H   10

Definition at line 2183 of file KEYFRAME.C.

#define WM_KEYFRAMEUPDATE   (WM_USER+1)

Definition at line 2184 of file KEYFRAME.C.

#define EXTEND   0

Definition at line 3791 of file KEYFRAME.C.

Referenced by SetNumberOfFrames().

#define CHOP   0

Definition at line 3792 of file KEYFRAME.C.

#define SCALE   1

Definition at line 3793 of file KEYFRAME.C.

Referenced by SetNumberOfFrames().

#define BLANKS   2

Definition at line 3794 of file KEYFRAME.C.

Referenced by SetNumberOfFrames().


Function Documentation

void WaitForUp ( void   ) 

Definition at line 2473 of file KEYFRAME.C.


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