STRUCT.H File Reference

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Data Structures

struct  VECTOR4_design_tag
 Vector structure with 4 elements in the designer. More...
struct  Designer_VERTEX_tag
 Designer Vertex structure. More...
struct  Designer_EDGE_tag
 Designer Edge structure. More...
struct  Designer_FACE_tag
 Face (Polygon) structure. More...
struct  Designer_SKELETON_tag
 Designer Skeleton structure. More...
struct  Designer_NURBSSurfSample_tag
 NURBS surface sample. More...
struct  Designer_NURBSProperties_tag
 Nurbs structure properties. More...
struct  Designer_NURBS_tag
 NURBS patch. More...
struct  Designer_RAMIMAGE_tag
 Design Ram Image. More...
struct  Designer_IMAGEMAP_tag
 Structure represents an Image/Texture map. More...
struct  Designer_WIREFRAME_tag
 Designer wireframe approximation. More...
struct  Designer_MATERIALAXIS_tag
 An axis for materials. More...
struct  Designer_XSHADER_tag
 Shader parameters are stored in this structure. More...
struct  Designer_SURFACEMATERIAL_tag
 The main surface mmaterial data structure. More...
struct  X__STRUCTUREtag
 External structure for making Designer global variables and function available to plugin tools and actions.. More...

Typedefs

typedef double vector [3]
typedef long point [3]
typedef long twoLongs [2]
typedef struct VECTOR4_design_tag vector4
 Vector structure with 4 elements in the designer.
typedef struct Designer_VERTEX_tag vertex
 Designer Vertex structure.
typedef struct Designer_EDGE_tag edge
 Designer Edge structure.
typedef struct Designer_FACE_tag face
 Face (Polygon) structure.
typedef struct
Designer_SKELETON_tag 
skel
 Designer Skeleton structure.
typedef struct
Designer_NURBSSurfSample_tag 
NurbsSurfSample
 NURBS surface sample.
typedef struct
Designer_NURBSProperties_tag 
NurbsProperties
 Nurbs structure properties.
typedef struct Designer_NURBS_tag nurbs
 NURBS patch.
typedef struct
Designer_RAMIMAGE_tag 
RAMIMAGE
 Design Ram Image.
typedef struct
Designer_IMAGEMAP_tag 
IMAGEMAP
 Structure represents an Image/Texture map.
typedef struct
Designer_WIREFRAME_tag 
wireframe
 Designer wireframe approximation.
typedef struct
Designer_MATERIALAXIS_tag 
MATERIALAXIS
 An axis for materials.
typedef struct Designer_XSHADER_tag XSHADER
 Shader parameters are stored in this structure.
typedef struct
Designer_SURFACEMATERIAL_tag 
SURFACEMATERIAL
 The main surface mmaterial data structure.
typedef struct X__STRUCTUREtag X__STRUCTURE
 External structure for making Designer global variables and function available to plugin tools and actions..


Typedef Documentation

typedef double vector[3]

Definition at line 3 of file STRUCT.H.

typedef long point[3]

Definition at line 4 of file STRUCT.H.

typedef long twoLongs[2]

Definition at line 5 of file STRUCT.H.


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