Here is a list of all struct and union fields with links to the structures/unions they belong to:
- e
: Animator_AWIREFRAME
, Boolean_WORKEDGE
, Simplify_SELECTEDEDGE
, Designer_WIREFRAME_tag
, Boolean_TOOLEDGE
- ea
: Delaunay_FACET_tag
, Simplify_SELECTEDEDGE
, Simplify_SELECTEDFACE
, Boolean_WORKEDGE
, Boolean_WORKFACE
- easin
: Animator_POSITION
, Animator_ALIGN
, Animator_SIZE
- easout
: Animator_SIZE
, Animator_POSITION
, Animator_ALIGN
- Ebase
: Designer_OBJECT
- edges
: Animator_OBJECT
- effect
: Animator_OBJECT
, Renderer_OBJECT_tag
- effect_param_list
: Renderer_OBJECT_tag
- effectname
: Animator_OBJECT
- effectratio
: Renderer_OBJECT_tag
- elist
: Simplify_VTYADJ
, Boolean_VTXADJ
- embedimages
: Animator_PREFERENCES_tag
, Designer_PREFERENCES_tag
- ew_end
: Renderer_PARTICLESYSTEM_tag
, Animator_PARTICLESYSTEM_tag
- ew_start
: Renderer_PARTICLESYSTEM_tag
, Animator_PARTICLESYSTEM_tag
- Execute()
: SfxPointReader
, SfxEdgeReader
- extras
: Animator_SFXDATA_tag