Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c
: Animator_PATHEDITCONTROL_tag
, Designer_EFACE
, Renderer_FACE
, Renderer_PARTICLE_tag
- c00
: Designer_NURBS_tag
, Renderer_NURBS_tag
- c0n
: Renderer_NURBS_tag
, Designer_NURBS_tag
- CamAlpha
: Renderer_XIMAGE_tag
- camera_params
: Animator_SIZE
- camera_pos
: Animator_SFXDATA_tag
- CamIm
: Renderer_XIMAGE_tag
- CamIma
: Renderer_XIMAGE_tag
- CamPhi
: Renderer_XIMAGE_tag
- CamSx
: Renderer_XIMAGE_tag
- CamSy
: Renderer_XIMAGE_tag
- CamSz
: Renderer_XIMAGE_tag
- CamTheta
: Renderer_XIMAGE_tag
- cast_shadow
: Animator_OBJECT
, Renderer_OBJECT_tag
- Centre
: Renderer_OBJECT_tag
- cf
: TTF_STRUCTURE_tag
- close
: Renderer_SHADER_tag
- cn0
: Designer_NURBS_tag
, Renderer_NURBS_tag
- cnn
: Renderer_NURBS_tag
, Designer_NURBS_tag
- color
: Renderer_GROUND_tag
, Renderer_FACE
, Designer_FACE_tag
, Renderer_LIGHT_tag
, Renderer_MATL_tag
- colour
: Animator_SKY
, Animator_NurbsProperties_Tag
, Designer_NURBSProperties_tag
, Animator_OBJECT
, Renderer_NurbsProperties_tag
- colour_end
: Renderer_PARTICLESYSTEM_tag
, Animator_PARTICLESYSTEM_tag
- colour_start
: Animator_PARTICLESYSTEM_tag
, Renderer_PARTICLESYSTEM_tag
- com
: TWO_INTEGERS_ATM_tag
- cone1
: Renderer_LIGHT_tag
- cone2
: Renderer_LIGHT_tag
- CPushPinBitmapSet()
: CPushPinBitmapSet
- CPushSourceBitmapSet()
: CPushSourceBitmapSet
- CurrentFrame
: ANI_STRUCTURE_tag