Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i
: TWO_INTEGERS_ATM_tag
- IBitsPerPixel
: GifFileType
- Ibl
: Renderer_LIGHT_tag
- IColorMap
: GifFileType
- id
: Animator_PARTICLESYSTEM_tag
, Boolean_WORKFACE
- ID
: Animator_NODE
- id
: Orient_WORKFACE
, Designer_VERTEX_tag
, Animator_SKELETON
, Designer_SKELETON_tag
, Renderer_SKELETON
, Animator_NURBS_tag
, Renderer_NURBS_tag
, Renderer_PARTICLESYSTEM_tag
- Igr
: Renderer_LIGHT_tag
- IHeight
: GifFileType
- iid
: Animator_PARTICLESYSTEM_tag
, Renderer_PARTICLESYSTEM_tag
- IInterlace
: GifFileType
- IKlock
: Animator_SKELETON
- ILeft
: GifFileType
- im
: Animator_ALIGN
, Renderer_PARTICLESYSTEM_tag
, Renderer_OBJECT_tag
- ima
: Animator_ALIGN
, Renderer_PARTICLESYSTEM_tag
, Renderer_OBJECT_tag
- image
: Animator_SKY
, Animator_OBJECT
- imagemap
: Designer_FACE_tag
- ImageName
: Animator_PARTICLESYSTEM_tag
, Renderer_PARTICLESYSTEM_tag
- iMap
: X__STRUCTUREtag
- iMat
: X__STRUCTUREtag
- imo
: XIP_RENDER_tag
- in_ram
: Animator_OBJECT
- in_use
: Designer_IMAGEMAP_tag
, Renderer_OBJECT_tag
, Designer_RAMIMAGE_tag
, Designer_XSHADER_tag
- Intensity
: Renderer_LIGHT_tag
- internal_angle
: Animator_SFXDATA_tag
- internal_axis
: Animator_SFXDATA_tag
- internal_size
: Renderer_LIGHT_tag
- internal_type
: Renderer_LIGHT_tag
- internalShaderID
: Designer_SURFACEMATERIAL_tag
, Renderer_MATL_tag
- ip
: Renderer_VERTEX
, Renderer_TVERTEX_tag
- Ire
: Renderer_LIGHT_tag
- ispec
: Renderer_GROUND_tag
- ITop
: GifFileType
- itr
: X__SHADERtag
- IWidth
: GifFileType