Here is a list of all struct and union fields with links to the structures/unions they belong to:
- G
: Renderer_SCREENBUFFER_tag
- g
: Renderer_PARTICLE_tag
- gamb
: Animator_SKY
- gamb_colour
: Animator_SKY
- gbump
: Animator_OBJECT
- GetClassName()
: SfxPointReader
, SfxEdgeReader
- GetMaximumSize()
: SfxBound
- GetMediaType()
: CPushPinBitmapSet
- glasstype
: Animator_NurbsProperties_Tag
, Designer_NURBSProperties_tag
, Renderer_NurbsProperties_tag
- gloss
: Designer_SURFACEMATERIAL_tag
, Renderer_MATL_tag
- glPad
: Renderer_XIMAGE_tag
- GLshaderID
: X__SHADERtag
- gp
: Designer_VERTEX_tag
, Designer_FACE_tag
- GranularityMax
: Animator_NurbsProperties_Tag
, Designer_NURBSProperties_tag
, Renderer_NurbsProperties_tag
- GranularityMin
: Animator_NurbsProperties_Tag
, Designer_NURBSProperties_tag
, Renderer_NurbsProperties_tag
- Green
: GifColorType
, THD_tag
- grefl
: Animator_OBJECT
- ground
: Animator_SFXDATA_tag
, Animator_PARTICLESYSTEM_tag
, Animator_PREFERENCES_tag
- ground_pos
: Animator_SFXDATA_tag
- groundTemperature
: Animator_OBJECT
- groundtype
: Animator_OBJECT
- gspec
: Animator_OBJECT
- gszHomeDir
: ANI_STRUCTURE_tag
- gtran
: Animator_OBJECT