Here is a list of all struct and union fields with links to the structures/unions they belong to:
- o
: Renderer_TFACE_tag
- oamb
: Animator_SKY
- oamb_colour
: Animator_SKY
- object_buffer
: Renderer_LIGHT_tag
- ObjectBuffer
: Renderer_XIMAGE_tag
- offset
: Animator_OBJECT
, Designer_SKELETON_tag
- Offset
: Designer_KEY_POINTS_tag
, Renderer_OBJECT_tag
- onpath
: Animator_POSITION
- orderU
: Animator_NURBS_tag
, Designer_NURBS_tag
, Renderer_NURBS_tag
- orderV
: Renderer_NURBS_tag
, Animator_NURBS_tag
, Designer_NURBS_tag
- Origin
: Designer_KEY_POINTS_tag
- origin
: Animator_OBJECT
, Animator_SFXINFO_tag
- orulerx
: X__STRUCTUREtag
, ANI_STRUCTURE_tag
- orulery
: ANI_STRUCTURE_tag
, X__STRUCTUREtag
- orulerz
: X__STRUCTUREtag
, ANI_STRUCTURE_tag
- other_params
: Animator_OBJECT
- other_properties
: Designer_SURFACEMATERIAL_tag
, Renderer_MATL_tag
- outline
: Animator_OBJECT